Polish economic strategy with elements of simulation in which our task is to lead to the victory of your own e-sport team. During the struggle we must take care of the development of a training plan for our pupils, which translates into their form in the FPS and in the production of the MOBA type.
E-Sport Manager is an economic strategy with elements of simulation, created for the PC Windows platform. The InStock ESPORT studio is responsible for the development of this production, while its release was handled by the Polish company PlayWay.
As the title suggests, E-Sport Manager allows us to be a team manager of players trying their strength in e-sport. We start the struggle with the creation of the team - we decide not only about cosmetics (because this is the nature of the choice of the state represented by the team, its composition and logotype), but also about the species in which it specializes; our team can fight for victory in the FPS and the MOBA type game.
Then, we can proceed to the implementation of the task set before us, which requires first of all to develop a proper training plan - our pupils must not only play and thus improve their skills, but also take care of a good physical form; for the latter allows them to eat the right meals, exercise at the gym, play and finally the right amount of sleep. All this makes them acquire new special abilities with time (with forty individual and twenty team skills), and their skillful use during the games translates into more and more effective in clashes with opponents.
During the match, our role is not limited to passive observation - before the start of the struggle, we develop tactics, deciding on heroes, weapons, objects and perks used by individuals or even the behavior of specific players (who can focus on offensive or defensive or play in balanced way). During the meeting, we look at the actions of e-athletes and, if necessary, we use, for example, the possibility of changing weapons - both in a MOBA game and FPS, we observe the action from the camera suspended over the battlefield, which allows us to verify the effectiveness of the strategy chosen by us .
We receive cash primarily in exchange for new victories in sponsored tournaments, where our e-athletes compete with dozens of competing teams - money can also be earned by signing advertising contracts or thanks to the proper activity of our players in social media; we can spend them on expanding our headquarters and purchasing new equipment.
Released on the Windows PC platform, E-Sport Manager has a three-dimensional graphics, which was maintained in an interesting, cartoon style. The title can also boast a simple and intuitive interface.